Tag Archives: SDK

Creating a new Virtual/Hard Disk with vRealize Orchestrator

First off, there already is a built-in workflow for adding a new virtual disk so this isn’t exactly groundbreaking knowledge, but I think it is helpful to understand how it is constructed. Furthermore, most of the existing posts and community articles out there assume way too much about ones knowledge of reading the API guide and understanding what is needed.

So let’s boil it down to only what you need to know to create default, commonly used virtual disks. If you want more advanced configurations this should give you a good starting point. Knowing the basics makes it way it is easier to edit and change.

I will write this post on adding a new virtual disk and next I will write one on removing one.workflow Continue reading Creating a new Virtual/Hard Disk with vRealize Orchestrator

VMFS Snapshots and the FlashArray Part I: Mounting an unresolved VMFS

This is part 1 of this 7 part series. Questions around managing VMFS snapshots have been cropping up a lot lately and I realized I didn’t have a lot of specific Pure Storage and VMware resignaturing information out there. Especially around scripting all of this and the various options to do this. So I put a long series out here about how to do all of this. Let’s start with what an unresolved VMFS is and how to mount it.

The series being:

  1. Mounting an unresolved VMFS
  2. Why not force mount?
  3. Why might a VMFS resignature operation fail?
  4. How to correlate a VMFS and a FlashArray volume
  5. How to snapshot a VMFS on the FlashArray
  6. How to mount a VMFS FlashArray snapshot
  7. Restoring a single VM from a FlashArray snapshot

Continue reading VMFS Snapshots and the FlashArray Part I: Mounting an unresolved VMFS